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<p>Application level, Input Manager.  
<a href="#details">More...</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
Data Structures</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEvent.html">GLButtonEvent</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Event used for binding and passing button press events for the mouse and keyboard.  <a href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEvent.html#details">More...</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEventCollection.html">GLButtonEventCollection</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Template for a collection of <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEvent.html" title="Event used for binding and passing button press events for the mouse and keyboard. ">GLButtonEvent</a> objects.  <a href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEventCollection.html#details">More...</a><br/></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLDirectKeyboardInput.html">GLDirectKeyboardInput</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLInputDefines.html">GLInputDefines</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLInputManager.html">GLInputManager</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">This object manages both button events from the keyboard and mouse, and synced values like the mouse location and the mouses scroll wheel location.  <a href="classmpgl__engine_1_1application_1_1input_1_1GLInputManager.html#details">More...</a><br/></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLKeyboardEvent.html">GLKeyboardEvent</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Event used for binding and passing button press events for the keyboard.  <a href="classmpgl__engine_1_1application_1_1input_1_1GLKeyboardEvent.html#details">More...</a><br/></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLMouseButtonEvent.html">GLMouseButtonEvent</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Event used for binding and passing button press events for the mouse.  <a href="classmpgl__engine_1_1application_1_1input_1_1GLMouseButtonEvent.html#details">More...</a><br/></td></tr>
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Typedefs</h2></td></tr>
<tr class="memitem:a57e126ad3b277e38821419c0c60fd46f"><td class="memItemLeft" align="right" valign="top">typedef boost::shared_ptr<br class="typebreak"/>
&lt; <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEvent.html">GLButtonEvent</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a57e126ad3b277e38821419c0c60fd46f">spGLButtonEvent</a></td></tr>
<tr class="separator:a57e126ad3b277e38821419c0c60fd46f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac511bc60ac03a227a1ad337bbeb2f39c"><td class="memItemLeft" align="right" valign="top">typedef boost::shared_ptr<br class="typebreak"/>
&lt; <a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLDirectKeyboardInput.html">GLDirectKeyboardInput</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacempgl__engine_1_1application_1_1input.html#ac511bc60ac03a227a1ad337bbeb2f39c">spGLDirectKeyboardInput</a></td></tr>
<tr class="separator:ac511bc60ac03a227a1ad337bbeb2f39c"><td class="memSeparator" colspan="2">&#160;</td></tr>
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Enumerations</h2></td></tr>
<tr class="memitem:a7028ad78a45d724eef4be0fcc45594b5"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5">GLButtonPressType</a> : int { <br/>
&#160;&#160;<a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5afea4e92b7549909f6b4859959f8f09c7">BTN_UP</a> = GLFW_RELEASE, 
<a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5ac81e8b192f344cdb507f3e8621ee98ef">BTN_DOWN</a> = GLFW_PRESS, 
<a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5ab56b3959c1597ea21ff1e560ac58e654">BTN_PRESS</a> = 2, 
<a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5a35cd7829613f44d19b9fd79bad912f89">BTN_RELEASE</a> = 3, 
<br/>
&#160;&#160;<a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5a24af8887e42148627b1b9867d6ea3436">BTN_HELD</a> = 4
<br/>
 }</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Application level, Input Manager. </p>
</div><h2 class="groupheader">Typedef Documentation</h2>
<a class="anchor" id="a57e126ad3b277e38821419c0c60fd46f"></a>
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          <td class="memname">typedef boost::shared_ptr&lt;<a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLButtonEvent.html">GLButtonEvent</a>&gt; <a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a57e126ad3b277e38821419c0c60fd46f">mpgl_engine::application::input::spGLButtonEvent</a></td>
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<p>Definition at line <a class="el" href="GLButtonEvent_8h_source.html#l00080">80</a> of file <a class="el" href="GLButtonEvent_8h_source.html">GLButtonEvent.h</a>.</p>

</div>
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<a class="anchor" id="ac511bc60ac03a227a1ad337bbeb2f39c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">typedef boost::shared_ptr&lt;<a class="el" href="classmpgl__engine_1_1application_1_1input_1_1GLDirectKeyboardInput.html">GLDirectKeyboardInput</a>&gt; <a class="el" href="namespacempgl__engine_1_1application_1_1input.html#ac511bc60ac03a227a1ad337bbeb2f39c">mpgl_engine::application::input::spGLDirectKeyboardInput</a></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="GLDirectKeyboardInput_8h_source.html#l00058">58</a> of file <a class="el" href="GLDirectKeyboardInput_8h_source.html">GLDirectKeyboardInput.h</a>.</p>

</div>
</div>
<h2 class="groupheader">Enumeration Type Documentation</h2>
<a class="anchor" id="a7028ad78a45d724eef4be0fcc45594b5"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">enum <a class="el" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5">mpgl_engine::application::input::GLButtonPressType</a> : int</td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><em><a class="anchor" id="a7028ad78a45d724eef4be0fcc45594b5afea4e92b7549909f6b4859959f8f09c7"></a>BTN_UP</em>&nbsp;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="a7028ad78a45d724eef4be0fcc45594b5ac81e8b192f344cdb507f3e8621ee98ef"></a>BTN_DOWN</em>&nbsp;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="a7028ad78a45d724eef4be0fcc45594b5ab56b3959c1597ea21ff1e560ac58e654"></a>BTN_PRESS</em>&nbsp;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="a7028ad78a45d724eef4be0fcc45594b5a35cd7829613f44d19b9fd79bad912f89"></a>BTN_RELEASE</em>&nbsp;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><em><a class="anchor" id="a7028ad78a45d724eef4be0fcc45594b5a24af8887e42148627b1b9867d6ea3436"></a>BTN_HELD</em>&nbsp;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="GLButtonEvent_8h_source.html#l00032">32</a> of file <a class="el" href="GLButtonEvent_8h_source.html">GLButtonEvent.h</a>.</p>
<div class="fragment"><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;                           : <span class="keywordtype">int</span></div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;    {</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;        <a class="code" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5afea4e92b7549909f6b4859959f8f09c7">BTN_UP</a> = GLFW_RELEASE,</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;        <a class="code" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5ac81e8b192f344cdb507f3e8621ee98ef">BTN_DOWN</a> = GLFW_PRESS,</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;        <a class="code" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5ab56b3959c1597ea21ff1e560ac58e654">BTN_PRESS</a> = 2,</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;        <a class="code" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5a35cd7829613f44d19b9fd79bad912f89">BTN_RELEASE</a> = 3,</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;        <a class="code" href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5a24af8887e42148627b1b9867d6ea3436">BTN_HELD</a> = 4,</div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;        </div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;    };</div>
<div class="ttc" id="namespacempgl__engine_1_1application_1_1input_html_a7028ad78a45d724eef4be0fcc45594b5a24af8887e42148627b1b9867d6ea3436"><div class="ttname"><a href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5a24af8887e42148627b1b9867d6ea3436">mpgl_engine::application::input::BTN_HELD</a></div><div class="ttdef"><b>Definition:</b> <a href="GLButtonEvent_8h_source.html#l00038">GLButtonEvent.h:38</a></div></div>
<div class="ttc" id="namespacempgl__engine_1_1application_1_1input_html_a7028ad78a45d724eef4be0fcc45594b5ab56b3959c1597ea21ff1e560ac58e654"><div class="ttname"><a href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5ab56b3959c1597ea21ff1e560ac58e654">mpgl_engine::application::input::BTN_PRESS</a></div><div class="ttdef"><b>Definition:</b> <a href="GLButtonEvent_8h_source.html#l00036">GLButtonEvent.h:36</a></div></div>
<div class="ttc" id="namespacempgl__engine_1_1application_1_1input_html_a7028ad78a45d724eef4be0fcc45594b5afea4e92b7549909f6b4859959f8f09c7"><div class="ttname"><a href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5afea4e92b7549909f6b4859959f8f09c7">mpgl_engine::application::input::BTN_UP</a></div><div class="ttdef"><b>Definition:</b> <a href="GLButtonEvent_8h_source.html#l00034">GLButtonEvent.h:34</a></div></div>
<div class="ttc" id="namespacempgl__engine_1_1application_1_1input_html_a7028ad78a45d724eef4be0fcc45594b5ac81e8b192f344cdb507f3e8621ee98ef"><div class="ttname"><a href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5ac81e8b192f344cdb507f3e8621ee98ef">mpgl_engine::application::input::BTN_DOWN</a></div><div class="ttdef"><b>Definition:</b> <a href="GLButtonEvent_8h_source.html#l00035">GLButtonEvent.h:35</a></div></div>
<div class="ttc" id="namespacempgl__engine_1_1application_1_1input_html_a7028ad78a45d724eef4be0fcc45594b5a35cd7829613f44d19b9fd79bad912f89"><div class="ttname"><a href="namespacempgl__engine_1_1application_1_1input.html#a7028ad78a45d724eef4be0fcc45594b5a35cd7829613f44d19b9fd79bad912f89">mpgl_engine::application::input::BTN_RELEASE</a></div><div class="ttdef"><b>Definition:</b> <a href="GLButtonEvent_8h_source.html#l00037">GLButtonEvent.h:37</a></div></div>
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